There are two goals that designers almost always group together:Make a useful productMake it easy to understandBut my interview with Sam Stephenson changed my thinking completely 馃憖So this episode breaks down Granola鈥檚 go-to-market strategy and why I鈥檓 copying it for my own startup.Sam Stephenson (Co-founder of Granola)Colin Dunn (Co-founder of Visual Electric)
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6:00
Jack Brody - Designing Snapchat and the future of music
Jack Brody joined Snapchat as one of the early designers where he spent 10 years and eventually became Head of Product.So this week鈥檚 episode features a lot of lessons learned from the early design team at Snap and an inside look at what makes their culture so special.But we also go deep into Jack鈥檚 new role as the Chief Product Officer at Suno where he鈥檚 helping design the future of music. So we end up having quite the discussion on creative launchpads and the impact of AI.Some highlights:Suno鈥檚 vision for the future of musicHow AI flips the design process on its headJack鈥檚 viral Kim Kardashian moment at SnapHow Jack grew his strategy muscles at SnapThe 3 types of competitive advantages with AIThe big unlock while designing Suno鈥檚 creation UXa lot moreSuno is hiring!
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1:01:08
6 tips to make your portfolio stand out馃挕
I鈥檝e interviewed a lot of designers who have landed some pretty high profile roles and I鈥檓 starting to notice some trends 馃憖So this video breaks down 6 portfolio tips that you can use to stand out.
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12:33
Nad Chishtie - A new way to design and build with AI
Lovable has quickly become the go-to way I build my ideas with AI and this week we get to hear from their first designer Nad Chishtie.We go deep into what it takes to succeed as a founding designer and all of the ways AI is shaping modern product teams.Some highlights:Nad鈥檚 tips for collaborating creatively with AI toolsHow designers can be enablers instead of bottlenecksHow Nad balances Figma with new AI tools like LovableWhy Lovable built and deleted a Figma-like layers panelWhat it鈥檚 like at the fastest growing startup in European historya lot moreNad mentions one of his favorite AI tools GranolaI talked about Unicorn Studio
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54:20
Designing on expert mode
My #1 source of imposter syndrome is when I see designers prototyping beautiful interactions like this or even this.It鈥檚 one thing to create gorgeous interfaces, but crafting complex interactions from first principles is designing on expert mode. And it鈥檚 a big reason why Linear lists interactions as a requirement three separate times in their job description for principal designer.So this week鈥檚 episode is all about how to unlock the skill of interaction design 馃憞Gavin Nelson (Mobile designer for Linear)Janum Trivedi (Prototyping specialist at Airbnb)Alex Cornell (Gen-AI designer at Meta)Dennis Muller (Founder + designer at Amie)Dan LaCivita (Co-founder of Play)
Where designers never stop learning 馃挭Dive Club is an interview series hosted by Ridd that is designed to unlock knowledge from today's most prolific designers. We go deep into craft, storytelling, tools, design engineering, startups, and much more.You can find all of the episodes, key takeaways, and bonus resources here 馃憠 Dive.club