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The Board Game Design Lab

Podcast The Board Game Design Lab
Gabe Barrett
The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, p...

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5 z 487
  • The design process of one of the world’s best designers, Corey Konieczka
    In this BGDL rewind from June of 2020, Corey Konieczka breaks down his entire design process. Corey has several games ranked in the top 100 games of all time, and it was incredibly insightful to learn about how he brings a game to life. We chat about his path into the industry, his prototyping process,... The post The design process of one of the world’s best designers, Corey Konieczka appeared first on Board Game Design Lab.
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  • How to Design an Engine Building Game with Elizabeth Hargrave
    In this BGDL rewind from May of 2019, Elizabeth Hargrave dives into all the ins and outs of designing an engine-building game. We chat about her personal design process and all the interesting obstacles she encountered when designing Wingspan. We also talk about how to layer concepts on top of each other, balancing winning strategies,... The post How to Design an Engine Building Game with Elizabeth Hargrave appeared first on Board Game Design Lab.
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  • How to Design Games that Tell Stories with Ignacy Trzewiczek
    In this BGDL rewind from April of 2020, Ignacy Trzewiczek, founder of Portal Games and designer of Robinson Crusoe, discusses his company’s motto: Games that tell stories. We go in-depth into Ignacy’s design process, talk about his most popular games, and get to the heart of what it looks like to create games that have players leaving... The post How to Design Games that Tell Stories with Ignacy Trzewiczek appeared first on Board Game Design Lab.
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  • Using math to make your games better with Emerson Matsuuchi
    In this BGDL rewind from December of 2020, I chat with Emerson Matsuuch about all the many ways a designer can use math to create better games. We talk spreadsheets, game balance, mathematical models, and more! The post Using math to make your games better with Emerson Matsuuchi appeared first on Board Game Design Lab.
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  • Finding the Right Mixture of Luck and Skill with Richard Garfield
    In this BGDL rewind from May of 2018, I chat with Richard Garfield about finding the right balance of luck vs skill when designing a game. The post Finding the Right Mixture of Luck and Skill with Richard Garfield appeared first on Board Game Design Lab.
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O The Board Game Design Lab

The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don’t waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.
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